Insync

Insync

Insync

2024.9-2025.3

Role

Creative Technologist

Creative Technologist

Awards and honor

Introduction

A multi-sensory installation where blindfolded players interact with an animatronic creature within its nest. Players first travel through a cave-like environment, then engage and resonate with the lifelike, responsive creature in an intimate, immersive encounter.

A multi-sensory installation where blindfolded players interact with an animatronic creature within its nest. Players first travel through a cave-like environment, then engage and resonate with the lifelike, responsive creature in an intimate, immersive encounter.

Contribution

  • Designed and implemented the tactile maze experience to guide blindfolded players through a cohesive and emotionally engaging journey.

  • Engineered Arduino-based interactive systems, including mechanical tentacles, a pressure-sensitive resistor matrix, and artificial lungs and hearts using Arduino and Processing.

  • Built a movable animatronic creature head and constructed the creature’s wooden frame through hands-on woodwork and fabrication.

  • Co-developed the narrative and player identity, contributing to the storytelling experience from the perspective of interaction and immersion.

  • Designed the spatial layout and cave structure, integrating interactive elements with environmental storytelling to enhance sensory impact.

  • Contributed to overall set construction, including layout planning, physical fabrication, and coordination of hardware-software integration to realize the project’s interactive vision.

  • Designed and implemented the tactile maze experience to guide blindfolded players through a cohesive and emotionally engaging journey.

  • Engineered Arduino-based interactive systems, including mechanical tentacles, a pressure-sensitive resistor matrix, and artificial lungs and hearts using Arduino and Processing.

  • Built a movable animatronic creature head and constructed the creature’s wooden frame through hands-on woodwork and fabrication.

  • Co-developed the narrative and player identity, contributing to the storytelling experience from the perspective of interaction and immersion.

  • Designed the spatial layout and cave structure, integrating interactive elements with environmental storytelling to enhance sensory impact.

  • Contributed to overall set construction, including layout planning, physical fabrication, and coordination of hardware-software integration to realize the project’s interactive vision.

  • Designed and implemented the tactile maze experience to guide blindfolded players through a cohesive and emotionally engaging journey.

  • Engineered Arduino-based interactive systems, including mechanical tentacles, a pressure-sensitive resistor matrix, and artificial lungs and hearts using Arduino and Processing.

  • Built a movable animatronic creature head and constructed the creature’s wooden frame through hands-on woodwork and fabrication.

  • Co-developed the narrative and player identity, contributing to the storytelling experience from the perspective of interaction and immersion.

  • Designed the spatial layout and cave structure, integrating interactive elements with environmental storytelling to enhance sensory impact.

  • Contributed to overall set construction, including layout planning, physical fabrication, and coordination of hardware-software integration to realize the project’s interactive vision.

Contact Info

liwenxuan0825@gmail.com

+1 2138069077

Social Media

WENXUAN LI

Contact Info

liwenxuan0825@gmail.com

+1 2138069077

Social Media

WENXUAN LI

Contact Info

liwenxuan0825@gmail.com

+1 2138069077

Social Media

WENXUAN LI